The cannon has two rounds, the round shot and the canister shot.
The cannon is favored by most people because of its good range, and can fire at close distances, unlike the mortar and the howitzer. As I said before, there are three types of artillery, and I will start with the most common one, the cannon. The last step is to shoot the cannon, go to the back of the artillery piece and press F, and then when you have considered the drop of the shot considerably to the distance you’re firing, press the left mouse button. Once you have inserted the shot switch to your ramrod, and hold F to the barrel to push the shot downwards. After you have grabbed the shot you have to put the shot down the barrel of the artillery piece, to do this walk up to the barrel and hold F. To grab a shot, first find the ammo box, after that look over the shot you want to use, when you look at the shot you want to use, hold F to grab the shot. Artillery uses five different types of shots, some available to some artillery pieces, and other not.
First, we will go over how to reload and shoot artillery. To “Put down” your spear, press X and this will make your lance charge unblock able.(Note, you need a certain amount of speed to do this, and I’s also for a limited time)Īrtillery is a powerful force in Napoleonic wars, consisting of the cannon, howitzer, mortar, and rocket artillery. The lance is great for ant-cavalry and anti-infantry since of its great size. The lancer is equipped with a medium horse, a lance and a sword. The dragoon is best used as hit and run, but is also capable of fighting heavy and light cavalry. The dragoon has a medium horse which has medium speed and medium amount of hit points. The dragoon is different than the light and heavy cavalry, since it’s equipped with a sword and a firearm. The heavy cavalry also has a heavy horse, which goes slower, but has more hit points in return. The heavy cavalry is equipped with a heavy sword, which is slower but deals more damage in return. The horse has low amount of hit points compared to the heavy horse, but is powerful when used correctly. The Hussar is only equipped with a sword, but has the fastest horse in the game. First, there is the Hussar and light cavalry. There are different types of cavalry all with their special abilities. Marines are line infantry with different hats. Ship crews are like partizani, but have been added in the new update, they also get random weapons when they respawn, but are used more often on naval maps. Partizani is incredibly fun to play, and since every time you respawn you get new weapons. Militia is a weak unit, and should be used when having fun with friends or messing around with its unique weapons. Lastly there is: militia, partizani, ship crews and marines. Light infantry should stay back and shoot as many rounds possible, or could help the line infantry charge. Light infantry are lesser shooters compared to the skirmisher, but have a melee advantage due to either having a bayonet, or a larger gun.
The skirmisher should only use melee as a last resort, when trapped or cornered. The skirmisher should stay back and fire as many shots into the enemy as they can, and should avoid cavalry at all costs. The skirmisher uses a rifle, which has great accuracy but has a melee disadvantage because the rifle doesn’t have a bayonet. When using the guard infantry you should use the bonus as much as you can. The guard infantry either sacrifices melee or shooting bonuses for a bonus in melee or shooting, depending on the nation. Line infantry is best used by either taking time with their shooting or charging, depending on the unit they’re fighting. Line infantry is the best overall unit, with good shooting, and a melee advantage, the bayonet. First we will go over the most used infantry, line infantry. There are many different types of infantry all with special abilities. This is the first part of the guide which will go over all the units in the game.